Well, I was going to continue talking about Casual Games and Trademark or Trade Dress Protection today…but GoG just released Planescape: Torment for download, so I’m afraid that I will be otherwise occupied for the near future.
For those who don’t know, Planescape: Torment is an RPG that used the Advanced Dungeons and Dragons (AD&D) setting of Planescape to explore the backstory of the “Nameless One.” Created by Black Isle Studios, the same people who made Fallout and Baldur’s Gate, the game was known for having thousands of words of dialogue and storyline, and hundreds of hours of gameplay, if the player sought out every side quest and talked to the minor characters enough.
I have been trying to get a copy of this game to work since I first read about it in a feature on the “Best Videogame Stories Ever” on GamesRadar, but haven’t been able to make it work until now.
I remember this! I watched a friend play this for a few hours. There was a switch to turn the verbosity up and down… so you can just get the facts needed to play through or you could get the full blown story. Looked like a deep game.
That was supposed to be a question: I seem to recal there was a switch to turn the verbosity up and down… did I remember correctly?
Do you know, I’m not sure? I wouldn’t be surprised, though. I know with most games like that you can avoid extra flavor text, so having such a setting for a more bare-bones experience would certainly fit within the possibilities.